Wee Wan Chong

Craftsperson creating unique experiences.

About Me

Think Universally: Reality, Science & Logic trumps all.
Reason Globally: Consider Earth & Humanity's future.
Act Locally: Do whatever is within my strength.

These are the fundamentals that I act upon.


Education

Tokyo Metropolitan College of Industrial Technology
Associate's Degree in Electronics and Information Engineering
2017 - 2022

  • Followed my passion in Crafting Anything.

  • Pursued an independent study in Game Design & Programming.

  • Designed, Assembled & Showcased an Analog Infrasound Amplifier Circuit with friends for the school fair.

Game Development / Game Industry related Experience

  • Has experience working under strict NDAs.
    Information cannot be unlearned.
    Keeping secrets preserve entertainment for players when they finally get to play!

  • Currently Discord / Steam Moderator for Enhance.

  • Enlisted for Moderation & Quality Assurance for HUMANITY, improving gameplay and retaining supportive communities.

  • Performed Quality Assurance, weeding out, dissecting & reporting several game-breaking bugs on GRAPPIN.

  • Participated in {Redacted by NDA}

Other Experience

  • Translated Japanese into English professionally.

  • Made sushi rolls for a year (until my Japanese -> English menu translation I volunteered drew in too big a crowd).

  • Washed dishes & served oysters for 2.5 years (before Covid butchered it).

  • Currently helping out in a family business making handmade billboards.

Basic Skills

  • Can use English & Japanese.

  • Can use a computer rather well.

  • Can use Linux Mint & Windows 10.

Roles
Who do you need? I can fill these Roles.

Capable

Decent

This page is not exhaustive; Willing to pick up creative positions.

Game Designer
Ready to detail the next big hit? I'm just a message away.

  • Created, Completed & Delivered 2 Games in Game Jams, in collaboration with teams of creators.

  • Conceptualized, Researched & Iterated on Gameplay Designs, resulting in fun & unique Gameplay.

  • Discussed, Described & Detailed on Game Design Documents, enabling fellow teammates to achieve their goals.

Game Programmer & General Programmer
Need some code done or data crunched? Ping me!
Uses: Visual Studio

C# (Capable)C++ (In Training)Algorithms Made
GeneralGeneralGeneral
Unity 5Unreal 5Game Logic,
3D Gravity Systems,
Procedural Tile-Based Dungeon Generation
Windows Forms-Image Processing
Tetris computer player

My personal projects tend towards 3D Gravity because such systems are intricate, complicated & beautiful when done right. Perfect for a challenge!

Note: I don't use any Generative AI features to code.
Source Documentation is the best thing to look for.

2D Artist
Have a vision & want to see it? My pen is ready!
Uses: Procreate (iPad)

3D Modeling / Texture Artist
Workflow from Concept to Game-Ready 3D Asset.
I based this GPU Sword from an old NVidia GTX 1050 GPU.
Uses: Procreate (iPad), Blender, Substance 3D Painter, Unity